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Old Jul 17, 2009, 11:27 PM // 23:27   #41
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Originally Posted by AOD_EaSyKiLL View Post
Biggest difference between Aion and GW is that Aion installs a rootkit on your PC called GameGuard. If you thought Starforce was bad, wait till you see it.

I cancelled my Pre-Order after GameGuard crashed my invoicing software on my company's PCs today. Major "Oh Crap" moment there.
gameguard is pretty essential if you want the least amount of possible botting/hacking.
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Old Jul 17, 2009, 11:35 PM // 23:35   #42
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gameguard is pretty essential if you want the least amount of possible botting/hacking.
And it fails at both.

Guild Wars might have a lot of bots, but it doesn't have any hacks, unlike any other game which has ever used GG, which have tons of hacks, dupes and Bots
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Old Jul 17, 2009, 11:51 PM // 23:51   #43
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Originally Posted by AOD_EaSyKiLL View Post
And it fails at both.

Guild Wars might have a lot of bots, but it doesn't have any hacks, unlike any other game which has ever used GG, which have tons of hacks, dupes and Bots
It has had hacks,bots and dupes don't try to kid yourself that is far better than other games.I am playing one right now that has none of this.Anet could learn a thing or two from them.
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Old Jul 18, 2009, 12:05 AM // 00:05   #44
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Aion is quite hack and bot infested actually. One of the hacks allows you to rapidly use a whole bunch of skills at once. This shows a very poor security model of trusting the client, something that GW doesn't do.

http://www.mmorpg.com/discussion2.cf...=241937&bhcp=1

http://www.aionsource.com/forum/ques...noob-hack.html

http://www.aionsource.com/forum/gene...on-hacked.html

http://www.aionsource.com/forum/gene...se-server.html

http://www.aionsource.com/forum/gene...on-elliot.html

Last edited by Gigashadow; Jul 18, 2009 at 12:14 AM // 00:14..
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Old Jul 18, 2009, 12:16 AM // 00:16   #45
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It has had hacks,bots and dupes don't try to kid yourself that is far better than other games.I am playing one right now that has none of this.Anet could learn a thing or two from them.
Ha.

Aside from bots, Guild Wars has had the least amount of hacks of any MMO created, at least ones that have any sort of respectable population. The only real exploits GW has ever had have all been exploitable game bugs, not ones from 3rd party programs, memory hacks, and packet hacks.

Then, the bots GW has are not really even bots, not like they have in other MMOs, they are just large macros, something that can not be prevented by anyone or anything unless you make a game that can be played without a keyboard or mouse.
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Old Jul 18, 2009, 07:58 AM // 07:58   #46
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Originally Posted by AOD_EaSyKiLL View Post
Ha.

Aside from bots, Guild Wars has had the least amount of hacks of any MMO created, at least ones that have any sort of respectable population. The only real exploits GW has ever had have all been exploitable game bugs, not ones from 3rd party programs, memory hacks, and packet hacks.

Then, the bots GW has are not really even bots, not like they have in other MMOs, they are just large macros, something that can not be prevented by anyone or anything unless you make a game that can be played without a keyboard or mouse.
I would say it is about the same as for bots it has had more of them as to why griffon farming got the stick as well as others.There were serveral ppl on this board who were banned for using a hack as well the all famous duping of ambraces.

This game has been expoited to death from this stuff.There were always builds to fix the expoits even in HA and RA yes even pvp had it share.
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Old Jul 18, 2009, 07:58 AM // 07:58   #47
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From the hacking perspective there is not one Guild Wars game. From the hacking perspective, there are three Guild Wars games.

(1) Guild Wars the Game, which is your missions, your dungeons, all the things that entertain by you PLAYING the game. Neither is there a need really to hack it, not a hack itself. Mapping the whole number keypad to getting back up in the brawling mission and mash with your whole hand is as outlaw as it gets.

(2) Guild Wars the Grind, which is your titles, mainly the ones you can buy or farm by repetitive actions. Stuff that entertains by admiring pixels. That part of the game is bot and macro infested as anyone would expect. It's not that bad as in other games, but it is not too tame either. At least it does not carry over into GW the game too much, so it's ok I guess. With the Xunlai bets there seems to be a trend to collect inactive accounts, which is better than botting, but still rather odd.

(3) Guild Wars the Competition, which is PvP. By the amount of drama an artificial draw result caused recently, you can see that this portion of the game really has no other worries. So far I know of no guild winning because they hacked anything. At one point there was some rather weird skill behavior, so people could rig a rapidfire macro to do massive damage. But that was a bug not a hack.

So 2/3 environments are cheat free, I'd call that a good thing. But remember, since other MMOs are more grind centric to retain players, the impact of the same relative amount of bots as in Guild Wars can be perceived as much much more in other games. Guild Wars is not ignored by botters, it is simply designed more cleverly to keep them at bay and not ruin the game as much for the simple players from bullet point (1). That is ArenaNet's secret to success in that department.
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Old Jul 18, 2009, 08:22 AM // 08:22   #48
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If I remember correctly, and I might very well be mistaken, but the Mallyx exploitation that caused quite a stir required a client side 'hack' for that first exploiter to access the otherwise inaccessible outpost, from that point he was able to ferry others to the outpost (and they didn't require any modification to their game client), who could in turn bring others.

I know this is only a singular incident, but it most definitely would qualify as a hack.

Still, while Guild Wars might not be entirely 'exploit' free, and macros can and do give people an advantage (both small macros for skill chains/weapon swapping and larger, bot macros.), I think ArenaNet has done a pretty damn good job of curtailing the more nefarious nature of gamers.
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Old Jul 18, 2009, 08:30 AM // 08:30   #49
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Gamegaurd is bad. It only makes it require slightly more knowledge to hack, at a very bad expense. Due to its nature it wont work on Linux either, which automatically makes it a POS imo.
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Old Jul 18, 2009, 03:49 PM // 15:49   #50
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Originally Posted by Age View Post
I would say it is about the same as for bots it has had more of them as to why griffon farming got the stick as well as others.There were serveral ppl on this board who were banned for using a hack as well the all famous duping of ambraces.

This game has been expoited to death from this stuff.There were always builds to fix the expoits even in HA and RA yes even pvp had it share.
Oh please. Your lack of knowledge about other video games is really showing through if you think GW has a ton of hacks compared to other games like it. D2 anybody?
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Old Jul 18, 2009, 03:59 PM // 15:59   #51
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Originally Posted by thoth_au View Post
I recently saw some screenshots of Aion and immediately thought how similar the hud setup and environment looked to GW, albeit slightly improved graphically.

It also striked me how similar the character artwork has been to guild wars.
I played the beta and found it not remotely like GW thb.
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Old Jul 18, 2009, 06:37 PM // 18:37   #52
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Originally Posted by Regina Buenaobra View Post
The Aion and GW development teams are entirely separate. Aion is developed in Korea and GW is developed in the US.


You mean GW2?
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Old Jul 18, 2009, 07:13 PM // 19:13   #53
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I played the beta and found it not remotely like GW thb.
/seconded

so I resubbed to EvE and Warhammer and having a blast on both

oh and a two week retry for free of Age of Conan is shaping up quite nicely too
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Old Jul 18, 2009, 08:58 PM // 20:58   #54
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Originally Posted by Gigashadow View Post
Speaking of both Aion and GW2, I discovered another voice actor who is actually used in both games. Check this out:

http://www.sobolov.com/

Unfortunately, he seems sworn to secrecy on what he did in GW2.

He has an awesome evil voice though.
Nice find. Gw2 must be into some cut-scenes or NPC voices :P.


OnTopic:

Aion looks way more like Lineage II with wings. I haven't tried Aion yet, so I don't really know much.
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Old Jul 18, 2009, 10:42 PM // 22:42   #55
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Nice find. Gw2 must be into some cut-scenes or NPC voices :P.


OnTopic:

Aion looks way more like Lineage II with wings. I haven't tried Aion yet, so I don't really know much.
To bad by then voiceovers will be pretty standard by the time GW2 comes out. The Old Republic is FULLY VOICED. Every mission, quest, NPC, player character, everybody. The largest voiceover project ever.
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Old Jul 18, 2009, 10:51 PM // 22:51   #56
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/seconded

so I resubbed to EvE and Warhammer and having a blast on both

oh and a two week retry for free of Age of Conan is shaping up quite nicely too
Last time I checked, EVE is a second job, and WAR is either watered down PvE from WoW or CC lovefest in PvP, with everyone holding together and RDPS killing everyone.
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Old Jul 18, 2009, 10:58 PM // 22:58   #57
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Originally Posted by HawkofStorms View Post
To bad by then voiceovers will be pretty standard by the time GW2 comes out. The Old Republic is FULLY VOICED. Every mission, quest, NPC, player character, everybody. The largest voiceover project ever.
So is Oblivion. Every NPC has a voice, all dialog has a voice. Amazing
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Old Jul 19, 2009, 01:54 AM // 01:54   #58
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Last time I checked, EVE is a second job, and WAR is either watered down PvE from WoW or CC lovefest in PvP, with everyone holding together and RDPS killing everyone.
nope and nope

Love EvE because it can be as indepth or not as you want

Love WAR cos I'm a Games Workshop fan and I love playing my Squig Herder and Warrior Priest both in RvR and PvE and it's the first game I've enjoyed getting into pvp in other than Guild Wars and EvE because its actually quite seemless into the PvE through the tiered RvR and as players play the same classes as NPCs (and yeah, most are the same intelligence level too )
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Old Jul 19, 2009, 12:48 PM // 12:48   #59
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On GameGuard:

For some reason a number of MMOs, generally Korean ones, come with these 3rd-party anti-cheat mechanisms. These generally screw with the user, preventing alt-tabbing (because you never want to take a break to check a website or answer a message while playing), or even prevent you playing the game for no reason. Worst of all, they generally get circumvented anyway.

The use of these applications generally shows a lack of proper coding on the part of the developer and if a game requires one to be secure you can bet cheating will be common regardless.

Ok, I will admit that these applications are one of the few things that can help prevent botting, but once again any mechanism on a client machine can be circumvented. Better to address the grindy gameplay that makes botting feasible and attractive.
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Old Jul 19, 2009, 02:09 PM // 14:09   #60
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Each exploit in a rootkit is a Pandora's box waiting to blow up in the face of thousands of users. One hacker cracks that thing and he has root access on a lot of machines. That spells disaster and not just because some MMO accounts get stolen.

For me Gameguard is the reason to stay away from Aion. Forcing users to install Gameguard is telling them "I know you will want to cheat, we made the game that way so you will take 4 months for everything and pay more fees meanwhile".
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